pinpoint to finialize interface
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ee1e438e05
@ -1,5 +1,35 @@
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#include <iostream>
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/*
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<o>.spslr.targets:
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target <uid> <size> <field count>
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f <offset> <size> <flags>
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f <offset> <size> <flags>
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rf <offset> <target uid> // a member that is also randomized (dictates data patch order)
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...
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<o>.spslr.ipins:
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(prefix __spslr_pin)
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0 <target uid> <field offset>
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1 <target uid> <field offset>
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2 <target uid> <field offset>
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...
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<o>.spslr.dpins:
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myVar1 2 <strip true/false>
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<offset> <target uid>
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<offset> <target uid>
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myVar2 1 <strip true/false>
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<offset> <target uid>
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...
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Datapins indicate only the top-level relevant object
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Could still have 2 relevant members in an irrelevant object
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Relevant members of relevant objects are randomized before (rf in target)
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Datapin strip flag is set if it would not have been preserved in symtab without pinpoint plugin
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*/
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int main(int argc, char** argv) {
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std::cout << "Hello World!" << std::endl;
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}
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